Video: Mashing with Super Smash Bros for 3DS

Posted by: Akuma on Saturday, September 27th, 2014

Video: Mashing with Super Smash Bros for 3DS

It’s already out in Japan, but Super Smash Bros for Nintendo 3DS won’t see its North American release until next weekend. In the meantime, at least we get the demo to mash smash around in.

I took to Twitch last night to stream some of my gameplay in the Smash Bros 3DS demo. It was definitely awkward trying to play with the webcam pointed at the screen, working to keep it as reasonably centered and stable as possible.

The demo only provides Battlefield as the stage option and just one game mode too, but you do get to choose from Mario, Link, Mega Man, Animal Crossing Villager and Pikachu. For a lot of the straight up fights, I found Link to have a lot of the best normals. I thought the creativity with Villager was a lot of fun, though his/her moveset takes some getting used to. At the end, I gravitated mostly toward Mega Man.

As far as early impressions, this is clearly a Smash Bros game through and through. Playing on the Nintendo 3DS is entirely different, however, partly because the smaller screen makes it harder to follow the action and partly because the circle pad is no replacement for a proper thumbstick. I found myself sliding around way too much and the movements simply weren’t as instantly responsive and precise as with a GameCube controller. Even so, this is still a lot of fun.

Make sure you follow me (hadoukenstream) on Twitch to catch the action live. I try to sneak in some sessions of Ultra Street Fighter IV too, particularly with my mash-until-it-works Decapre. Peep the Smash 3DS replay below.

Official: Pokken Tournament is Tekken with Pokemon

Posted by: Akuma on Wednesday, August 27th, 2014

Pokken Tournament

Well, this is both a huge surprise and no surprise at all. Namco Bandai has announced it is making a new fighting game called Pokken Tournament and it’ll feature different Pokemon battling it out in a Tekken-style 3D fashion.

It looks like Namco Bandai is leveraging its experience with developing the upcoming Smash Bros. games to spin off this new title. Harada-san is saying Pokken Tournament will not have the high/mid/low mixup game of Tekken, but will have its own mechanic. I imagine it’ll be like Smash, but on a smaller stage and more focused attacks (but no focus attacks). Harada has also indicated that fans of the Pokemon trainers shouldn’t be worried either.

The trailer has Lucario and Machamp, both humanoid style, fighting type Pokemon, but they’re saying the game won’t be limited to that kind of Pokemon. Again, given the connection to Smash Bros, porting Pikachu, Jigglypuff and other pocket monsters seems like a no brainer. I’m calling dibs on Snorlax now.

It’s aimed more at the casual crowd, but I can see the FGC jumping all over Pokken Tournament too. Unfortunately, they’ve only announced plans to release it in Japanese arcades next year. With enough hype, Namco will have no choice but to port to consoles too, right? Let’s just hope this project doesn’t divert too many resources away from Tekken X Street Fighter.

Video: My First Night with Decapre (USFIV)

Posted by: Akuma on Friday, August 8th, 2014

Video: My First Night with Decapre (USFIV)

After being available as a digital upgrade on Xbox 360 and PlayStation 3 for a little over two months, Ultra Street Fighter IV finally launched on the PC last night. I gave up on paying for Xbox Live Gold about a year ago and have been playing through Steam instead. And so, last night was my first real chance to play as some of the new characters. I was most excited about Decapre.

I know. I know. It was a cheap cop-out by Capcom to use a Cammy clone as the final new character in Ultra, after simply porting over the others from Street Fighter X Tekken, but Decapre does play very differently. She’s a charge character that seems to excel at both the rushdown and the mix-up game. Seeing how I main Blanka (did you see my video where I played against BrolyLegs?), Decapre sounded like a viable option for me. I particularly enjoy the mix-ups for both the ground pound move and her take on the Yoga Catastrophe.

Based on my early impressions, the netcode for Ultra needs some serious work and I’m not alone in this sentiment. The good news is Capcom knows this and they’re working on fixing it. Anyways, embedded below are some highlights from last night’s Twitch stream (follow/subscribe to my Twitch channel: hadoukenstream). The first has about half an hour of ranked matches with Decapre and the second video is my online Decapre mirror match.