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Fighting Games Update: 9/21/08

Street Fighter IV is already looking to be pretty freaking awesome, but it just got even more incredible with the introduction of Akuma as a playable character. You can see him in action on YouTube. Don’t worry, he doesn’t suffer from SNK Boss Syndrome, so he’s surprisingly not unbeatable, unlike Shin Akuma (super Akuma?) in Capcom vs. SNK 2.

Speaking of SNK, we’ve caught word that The King of Fighters XII should be available for play some time this month, if it isn’t already available already. The graphics are supposed to be largely hand-drawn, amazing enough, so get ready for some absolutely incredible eye candy.

When you set things like fireballs and sonic booms aside, one of the most impressive video game franchises has to be Tekken. It’s very technical, but it’s surprisingly realistic (for a video game). Get ready for more, because Tekken 6 Bloodline Rebellion is on the way. Is this update going to be similar to Tekken 5: Dark Resurrection?

Mortal Kombat vs. DC Universe is getting joined by Joker and Green Lantern. Unfortunately, it’s going to be the “classic” Joker rather than the one played by Heath Ledger in The Dark Knight. Even if it’s not over the top violent, you have to admit that Joker’s fatality is pretty cool. Check it out in the video below. It’s near the end.

Posted by: Akuma on Sunday, September 21st, 2008

King of Fighters XII is One Big Hand-Job

The Internet seems to be abuzz over news surrounding Street Fighter IV, but SNK-Playmore has a pretty epic fighting game on their hands too. King of Fighters XII maintains the standard 2D appearance of most fighting games, but the actual graphics are much more polished than what we have seen in the past. It’s not the psuedo-3D of Street Fighter IV. Instead, as evidenced through the preview video, the character sprites have more of a cel-shaded quality to them.

As it turns out, though, KOF XII is not cel-shaded. The entire game has been drawn by hand. Are you kidding me??!? In this day and age, who hand draws any final production stuff anymore? But you know what? King of Fighters XII looks simply stunning and if hand-drawing is what is required, then all the more power (and man-hours) to SNK-Playmore.

According to KOFXII producer Masaaki Kukino, “The game is one hundred percent hand drawn. There is zero cell shading in The King of Fighters XII.”

Kotaku writes:

Every single frame, every character and every background. Everything — down to the game’s in-game title. SNK gave us the full rundown, so here’s how it worked: The original character drawings were modeled into 3D. Those 3D models were then rendered back into 2D. That way the 2D characters could have a greater depth of motion. Since the 2D models were devoid of color and details, artists went through each character, background, image and painstakingly added colors and drew in details pixel-by-pixel on a tablet PC. In one day, one artist would be able to draw one frame and a half for whatever image he or she was working on.

“We knew it was going to be hard going in,” says Kukino. “But we wanted to make the ultimate 2D fighting game.” Up close, that meticulous attention to detail becomes apparent, and you’re always noticing a flourish here or a nice touch there. Every inch of the screen has something interesting going on. “We wanted the look of the game to have more in common with manga or anime,” Kukino adds. With KoFXII, it looks like SNK hasn’t only created another stylized 2D fighter, but this time, a genuine work of art.

King of Fighters XII could turn out to be one of the best-looking fighting games ever. Take that Capcom!

Posted by: Akuma on Monday, March 3rd, 2008

King of Fighters XII Preview Video

The legendary KoF franchise is back with King of Fighters XII. The art style looks similar to the Guilty Gear series, but the resolution is absolutely astounding. We hear that the character sprites for King of Fighters XII is in the neighborhood of 1280 x 1060. Compare this to the 320 x 240 (QVGA) of the original Street Fighter II. Some are saying that this is what Street Fighter 4 should have looked like.

Posted by: Akuma on Thursday, February 21st, 2008
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