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SSF4AE2012 – Shrink Your Hitbox with Crouching MK (Tutorial Video)

I was doing my random meandering through YouTube the other day when I came across this interesting tutorial from Behrudy and Air, who you may know as Dudley and Ryu players. The tutorial is mostly guided by Air, but it teaches you the versatility of the medium kick in Street Fighter IV with a few different characters. Air is mostly a Ryu player, so there is more focus there, but the same principle can apply to several other characters.

One of the biggest take home lessons is that a crouching medium kick (MK or forward) can shrink your hit box such that your opponent’s move may whiff where it would otherwise hit. Even better, under some circumstances, you’ll get the hit instead. The same technique can apply to crouching medium punch (MP or strong) for certain characters too. It gives you some great escapes from safe jumps and other situations. For example, a crouching MK against Viper’s burn kick will cause Viper to whiff instead of giving her the hit. Pretty cool.

And there’s more to that MK button too. Peep the video and be amazed.

http://youtu.be/KLqBiDUHxt0

Posted by: Akuma on Tuesday, March 12th, 2013

What’s New in Street Fighter X Tekken ver. 2013?

What's New in Street Fighter X Tekken ver. 2013?

You knew that Capcom was going to do this, right? We started out with Street Fighter IV, which subsequently got updated with Super Street Fighter IV, then Super Street Fighter IV: Arcade Edition, and then Super Street Fighter IV: Arcade Edition version 2012. The SFIV series is still my favorite among the current crop of Xbox video games, but I do partake in some Street Fighter X Tekken crossover fighting action too… and now Capcom is readying an updated version of SFxT that is appropriately named Street Fighter X Tekken version 2013.

It’s sort of a good news, bad news proposition. The good news is that, unlike SSFIV and AE, SFxT 2013 is going to be a free update. The bad news is, as far as I can tell, we aren’t getting more ultras, characters or any major gameplay tweaks. Instead, it’s much more in line with the difference between AE and AE2012 in that there are just several updates and re-balancings to the various characters. Most novice players won’t notice any difference, but those who take their fighting games more seriously will want to know about the buffs, the nerfs, the startup frame changes and so on.

For example, you’ll find that the meter gain for Akuma has mostly been reduced. A whiffed gohadoken, for example, has been reduced from 15 to 5, while even the meter gain on hit has been reduced from 40 to 20. Meanwhile, a whiffed Hyakki Gojin (demon flip) increases from 5 to 10 on meter gain, but a hit Demon Flip gets reduced from 40 to 30. It’s also important to note that a whiffed hadouken from Ryu has been reduced to a 0 meter gain too. The same is true of a whiffed air hurricane kick from Ryu and a whiffed rolling attack (ball) from Blanka. I do like how Blanka now has full invincibility with his Grand Shave Roll until the hit box becomes active though.

A list of all the tweaks and changes to all the Street Fighter characters — including both the originals like Ryu, Guile and Rolento, as well as the DLC characters like Blanka and Elena — has been posted on Capcom Unity. A changelog for the Tekken side of the fight should be made available soon.

UPDATE: The changelog for some of the Tekken characters–plus Sony exclusive characters Toro, Megaman, and Cole–is now up on Capcom Unity too.

Posted by: Akuma on Monday, October 22nd, 2012

Mortal Kombat’s Scorpion vs. Street Fighter’s Ryu (Live Action Video)

Mortal Kombat's Scorpion vs. Street Fighter's Ryu (Live Action)

We’ve got Street Fighter X Tekken, but somehow I think that Street Fighter vs. Mortal Kombat isn’t going to happen any time soon. Or is it? Here is a live action video that pits Scorpion from Mortal Kombat against Ryu from Street Fighter in a battle to the death.

And yes, there’s plenty of “get over here” and “hadouken.” Taking the diplomatic approach, this video is actually an interactive video, so you get to choose the winner at the end. Or, you can be like me and just pick both so you can see both endings. With PAX Prime kicking off this weekend in Seattle, I wonder if I’ll be able to find a Scorpion and a Ryu cosplayer to provide me with a photo opp…

Posted by: Akuma on Thursday, August 30th, 2012