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The History of Street Fighter and Capcom

It goes without question that Street Fighter II completely revolutionized the fighting game genre, radically changing how we approached the 1v1 beat-em-up. But do you know how we got there?
Machinima has put together a fantastic web series that explores exactly that. It starts with the original Street Fighter where you could only play as Ken or Ryu, progressing to Street Fighter II and all its various iterations. Did you know that Final Fight was originally billed as Street Fighter ’89? Makes you wonder if that’s where SNK got the idea of naming its King of Fighters franchise based on different years… though Final Fight is hardly a “fighting” game.
Yes, the genre has grown to Super Street Fighter IV, Street Fighter X Tekken, and more, but you should always know about your roots. Selectable characters? Special moves? An actual backstory (ish)? Yeah, Capcom did that.
Street Fighter X Tekken Stage Easter Eggs
Capcom has always had a fun time with us when it comes to Easter Eggs and secrets. Even without getting into that whole Sheng Long business, you see little bits of fan service in the artwork that goes in the background. You’ve probably noticed Hugo in the background of SFIV’s construction stage.
Not surprisingly, they’re taking the same kind of fan service fun into Street Fighter X Tekken. There are plenty of things happening in the background of those stages with more than a few characters and gimmicks that you might recognize. Mecha-Zangief! Peep this video from Gamespot AU that highlights some of these cool Street Fighter X Tekken Easter eggs.
Street Fighter X Tekken Scramble Mode Demo Video

If you’ve ever wondered what it would be like to take traditional fighting game characters and put them in the frantic style of Super Smash Bros., wonder no longer.
One of the crazier new game modes in Street Fighter X Tekken is called Scramble Mode. Rather than use the otherwise standard “tag” style configuration, this mode puts all four characters (two per team) on the screen at the same time. From what I can gather, the two team members share a single health bar and, yes, the gem system can come into play too.
I think this might be fun for casuals, but I’m not sure how well it’d hold up for hardcore tournament play. What do you think?




