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Akuma Revealed for Tekken 7: Fated Retribution

Akuma Revealed in Tekken 7: Fated Retribution Trailer

This isn’t quite the Tekken X Street Fighter that we’ve been promised from Bandai Namco, but it’s the closest thing we’re going to get for the foreseeable future. And it’s not such a bad thing. A new official trailer video was unleashed upon the world for Tekken 7: Fated Retribution and it reveals a big part of the story for the Tekken universe. Akuma is going to hunting for some devilish Mishima men.

The art style here looks pretty freaking epic and it really could put Street Fighter V to shame. It will be interesting to see how the game balancing handles the new dynamics that a Street Fighter shoto, and especially one as demonic as Akuma (Gouki), to fit within how Tekken normally plays. Will everyone just keep sidestepping fireballs? Can he still do an air fireball? One thing we do know for sure: he’s got the raging demon.

MESSATSU!

Posted by: Akuma on Saturday, December 12th, 2015

Official: Pokken Tournament is Tekken with Pokemon

Pokken Tournament

Well, this is both a huge surprise and no surprise at all. Namco Bandai has announced it is making a new fighting game called Pokken Tournament and it’ll feature different Pokemon battling it out in a Tekken-style 3D fashion.

It looks like Namco Bandai is leveraging its experience with developing the upcoming Smash Bros. games to spin off this new title. Harada-san is saying Pokken Tournament will not have the high/mid/low mixup game of Tekken, but will have its own mechanic. I imagine it’ll be like Smash, but on a smaller stage and more focused attacks (but no focus attacks). Harada has also indicated that fans of the Pokemon trainers shouldn’t be worried either.

The trailer has Lucario and Machamp, both humanoid style, fighting type Pokemon, but they’re saying the game won’t be limited to that kind of Pokemon. Again, given the connection to Smash Bros, porting Pikachu, Jigglypuff and other pocket monsters seems like a no brainer. I’m calling dibs on Snorlax now.

It’s aimed more at the casual crowd, but I can see the FGC jumping all over Pokken Tournament too. Unfortunately, they’ve only announced plans to release it in Japanese arcades next year. With enough hype, Namco will have no choice but to port to consoles too, right? Let’s just hope this project doesn’t divert too many resources away from Tekken X Street Fighter.

Posted by: Akuma on Wednesday, August 27th, 2014

What’s New in Street Fighter X Tekken ver. 2013?

What's New in Street Fighter X Tekken ver. 2013?

You knew that Capcom was going to do this, right? We started out with Street Fighter IV, which subsequently got updated with Super Street Fighter IV, then Super Street Fighter IV: Arcade Edition, and then Super Street Fighter IV: Arcade Edition version 2012. The SFIV series is still my favorite among the current crop of Xbox video games, but I do partake in some Street Fighter X Tekken crossover fighting action too… and now Capcom is readying an updated version of SFxT that is appropriately named Street Fighter X Tekken version 2013.

It’s sort of a good news, bad news proposition. The good news is that, unlike SSFIV and AE, SFxT 2013 is going to be a free update. The bad news is, as far as I can tell, we aren’t getting more ultras, characters or any major gameplay tweaks. Instead, it’s much more in line with the difference between AE and AE2012 in that there are just several updates and re-balancings to the various characters. Most novice players won’t notice any difference, but those who take their fighting games more seriously will want to know about the buffs, the nerfs, the startup frame changes and so on.

For example, you’ll find that the meter gain for Akuma has mostly been reduced. A whiffed gohadoken, for example, has been reduced from 15 to 5, while even the meter gain on hit has been reduced from 40 to 20. Meanwhile, a whiffed Hyakki Gojin (demon flip) increases from 5 to 10 on meter gain, but a hit Demon Flip gets reduced from 40 to 30. It’s also important to note that a whiffed hadouken from Ryu has been reduced to a 0 meter gain too. The same is true of a whiffed air hurricane kick from Ryu and a whiffed rolling attack (ball) from Blanka. I do like how Blanka now has full invincibility with his Grand Shave Roll until the hit box becomes active though.

A list of all the tweaks and changes to all the Street Fighter characters — including both the originals like Ryu, Guile and Rolento, as well as the DLC characters like Blanka and Elena — has been posted on Capcom Unity. A changelog for the Tekken side of the fight should be made available soon.

UPDATE: The changelog for some of the Tekken characters–plus Sony exclusive characters Toro, Megaman, and Cole–is now up on Capcom Unity too.

Posted by: Akuma on Monday, October 22nd, 2012