Archive for
Fighting Game News - 04/19/09
Marvel vs. Capcom 2 Coming to XBLA, PSN
There were rumors last year and now a handful of achievements have popped up that further confirm this development. Some of the Xbox Achievements are pretty typical, like winning a certain number of online matches, but there are also specific mentions of gaining some GamerScore points by forming teams themed around DarkStalkers or Avengers. (Source)
Street Fighter IV News Roundup
It’s coming this week and it’s going to be free. The highly anticipated Championship Mode DLC is coming on April 24th and it allows for on-screen display of input keys, the ability to download replays to the hard drive, and more. (Source)
Seeing Sagat consistently hit the top of the power rankings is one thing, but seeing it in action is another thing altogether. Wondering how Blanka stacks up against Abel? Chun-Li against Gouken? Go to Street Fighter Dojo, form any pairing of back alley combatants, and a range of YouTube videos with that each match will pop up. Pretty cool to learn some strategies, I think.
Build your own Street Fighter IV arcade cabinet for under $1500? Yes you can! Well, this guy did. He took a 32-inch Sony LCD, a PS3, and a pair of Mad Catz TE FightSicks, tossing them all into a pretty convincing cabinet. It’s the arcade Street Fighter experience in the comfort of your mom’s basement! (Souce)

Screenshots Galore: KOF XII and Tekken 6
Tekken 6 screenshots (some more here) and King of Fighters XII screenshots are springing up everywhere and fighting game fans couldn’t be more excited. These two titles couldn’t be more different, but they are both beautiful in their own unique ways.
And the Loose Ends
Midway’s going under. That much is clear, but what’s going to happen to Mortal Kombat? Almost all the money is gone, but at least three companies have expressed interest in buying Midway: Ubisoft, Warner Bros, and a private Chicago investor. I just hope they take MK back to 2D.
To finish off this massive roundup of fighting game news, sit back and watch the master do his worst in Street Fighter IV. Here’s legendary Japan Street Fighter champ Daigo in action:
How to Choose Akuma in Super Street Fighter II Turbo HD Remix

Not surprisingly, one of the first things I did this morning was buy Super Street Fighter II Turbo HD Remix through the Xbox Marketplace for my Xbox 360. Believe me when I say that it’s definitely worth all 1200 Microsoft Points (or $14.99 through the PS3’s PSN). The 1080p HD graphics are great and the online play really makes this a winner.
While the original Super Street Fighter II Turbo involved a rather convoluted way of accessing Akuma (Gouki), the HD Remix makes the process a heck of a lot easier.
If you want to fight as Akuma in SSF2THDR:
Arcade Mode - Move your cursor over to Guile and press up. Akuma will appear in the “globe” portion of the screen.
Other Modes - Move your cursor to E. Honda and press up to access Akuma.
Akuma is remarkably powerful and his super is as awesome as ever. I haven’t figured out how to fight him in Arcade Mode yet (he’s supposed to replace M. Bison if you fulfill certain criteria), but I’ll fill you in when I do.
UPDATE (12/7/08): In order to fight Akuma in Arcade Mode you need to get to M. Bison (on any difficulty setting) without continuing, defeating the other eleven challengers in under 20 minutes. If you successfully do this, Akuma will show up and perform his super move on Bison, replacing him.
The beaten M.Bison will lie in the background for your first fight with Akuma. If you don’t beat him and have to continue, you’ll fight Akuma again, but Bison will no longer be in the background.
Contrary to some other reports on the Internet, it is not necessary to get any set number of perfect rounds nor do you need to not lose a single round in order to fight Akuma. For the Xbox 360 players in the audience, beating Akuma in Arcade Mode earns you 25 GamerScore points as part of the “Sheng Long is in another castle” achievement.


